Quinaresti

The road to Silvanost ends at the small village of Quinaresti. Winding through a scattering of abandoned buildings the heroes can make their way to the river’s edge. A sagging pier juts out into the deathly cold waters of the river. Green and gray fungus hangs from its broken stone. A cracked, worn- looking barge sits in the water at the end of the pier. Across the river, thrusting up through the layers of fog are two great pillars, standing at the corners of the pier. Beyond them, a road of cracked stones leads toward the black silhouette of a large city.

Encounter

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Information Gathering:

Challenge:

Source of Conflict:

Celebration:

Failure:

Read or paraphrase this on the morning of the sixth day.
Winding through a scattering of abandoned buildings, you make your way to the river’s edge. A sagging pier juts out into the deathly cold waters of the river. Green and gray fungus hangs from its broken stone. A cracked, worn-looking barge sits listing in the water at the end of the pier. Across the river, thrusting up through the layers of fog are two great pillars, standing at the corners of another pier. Beyond them, a road of cracked stones leads toward the black silhouette of a large city.
The Situation: The heroes have made it to the far side of the Bleeding Woods and now only have to take the crumbling barge across the river to the city of Silvanost.
Creatures: A lurking wyndlass.
m Wyndlass: hp 66, see page 237.
Tactics: The wyndlass lurks beneath the cold waters.
Should the heroes use the barge to cross the river, the wyndlass attacks just as it reaches midpoint. It uses a couple of its tentacles, which are on the other side of the river, to throw debris at the heroes, diverting their attention away from the river itself.
The wyndlass attacks using its tentacles, attacking up to five heroes in the barge with two tentacles each. It will attempt to grapple with both tentacles and then try to drag the character out of the barge and into the cold water to drown them.
The wyndlass will attempt to drag off targets from both sides of the barge in order to divert the heroes attention and thus have a better chance of gaining a meal.

Leaving the Bleeding Woods

The heroes may have left the Bleeding Woods behind them, but from here to the Tower of the Stars the Nightmare only intensifies in power. By this time they may also have a number of NPCs traveling with them including, but not limited to, Alhana Starbreeze, the Highlord Verminaard, and Waylorn Wyvernsbane. Upon seeing the walls of the city Alhana urges the heroes onward. Keep in mind that by the time the heroes reach the gates of Silvanost that some of the heroes should have been replaced by dreamshadows. So decide now, who is real and who is not.

The Bleeding Woods

Quinaresti

Dragons of Spring Dawning bholto